Since last week, we started working on the Pablo’s hands’ simulation. According to what the game required, we had to perfectly simulate human hands.
After Tim Schafer got funded by "the COMMUNITY", for his upcoming "THE ADVENTURE", Crowd-funding has become quite famous inside and outside the game development community. There ar[...]
Mech Mocha in association with IIITM and Unicef organized an event to entertain rural school kids with games on new-age platforms like iPhone and iPad. it was real fun to host them[...]
In part 1 of series, we discussed various tools we explored for doing skeletal animation for your game. Here, In part 2, we discuss in detail about How to use grapefrukt exporter.
Hi! You have landed on the official blog of Mech Mocha Game Studios; an Indian indie-studio which makes games, comics and various forms of entertainment! For people who are wonderi[...]
Last week, we couldn’t update you with anything at all, thanks to Pablo and Octo (he’s our first monster!). Since a week, we have been over-working to finalize all the character an[...]
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